EcoCommons launches on Earth Day in Second Life

Amy Sample Ward's picture

Earth Day, Wed. April 22nd, is the official launch of the EcoCommons in Second Life. In additional to educational sessions and presentations, this interactive, mixed reality event will feature a keynote speech from the office of Congressman Ed Markey (D-Mass), Chairman of the Select Committee on Energy Independence and Global Warming, broadcast from Second Life. The launch event is part of the TechSoup Global GreenTech Initiative's month-long campaign: Telegreening Your Work, to educate social benefit organizations on how to save money and the environment by using technologies, such as Second Life, to work remotely and collaborate online.

About EcoCommons

EcoCommons is a virtual location (sim) designed for environmental organizations in the 3D virtual world of Second Life. Developed by TechSoup's Nonprofit Commons team in partnership with and OneClimate Island in Second Life, EcoCommons provides a network for environmentally-focused nonprofits to promote awareness, community-building and environmental education efforts in the virtual world and beyond.

Through EcoCommons and the Nonprofit Commons as a whole, environmental organizations may join this alliance to increase impact. Members can host virtual meetings, lectures, and other events by tapping into a thriving, existing virtual community of early adopters and technologists. Individuals and organizations around the world can connect through EcoCommons, while also reducing their carbon footprint by eliminating the need to travel to a physical meeting place.

About the Nonprofit Commons in Second Life

Nonprofit Commons consists of three virtual locations (sims), with a fourth underway. Housing over 70 social benefit organizations, the Nonprofit Commons is managed by a community of volunteers, under the leadership of TechSoup Global. Nonprofit Commons was designed to lower the barriers of access to Second Life, to create a community of practice for nonprofits to explore and learn about the virtual world, and to investigate the many ways in which nonprofits might utilize this unique environment.

Through this community, we provide free office space to qualifying groups, meet and network, create a cooperative learning environment and foster outreach, education, fund-raising, all in a virtual space. Our focus is on providing an accessible entry-point to Second Life and on creating a community of nonprofit organizations (NPOs) for effective collaboration and support. We believe that Second Life is a wonderful place not just to entertain, but also to educate, inspire, and work together to assist our fellow avatars (and the humans behind them).

You do not have to be a resident of the Nonprofit Commons to get involved with our community. We welcome all who wish to join us as partners, collaborators or supporters.

Nonprofit Commons1 sim was donated by Anshe Chung Studios and Nonprofit Commons 2 sim donated by TakingIT Global. The third Nonprofit Commons location, EcoCommons, was developed in partnership with OneWorld/OneClimate specifically for environmentally-oriented organizations. Our fourth sim will be focused on health-related nonprofits. Members of Nonprofit Commons meet each Friday at 8:30 PST/SLT at Plush Nonprofit Commons Ampitheater.

Visitors are always welcome to join us in making a difference one pixel at a time. For more information, please email Megan Keane or Susan Tenby or IM Penguin Kuhn or Glitteractica Cookie in-world.

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